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Clean Code in JavaScript

You're reading from   Clean Code in JavaScript Develop reliable, maintainable, and robust JavaScript

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781789957648
Length 548 pages
Edition 1st Edition
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Author (1):
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James Padolsey James Padolsey
Author Profile Icon James Padolsey
James Padolsey
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Toc

Table of Contents (26) Chapters Close

Preface 1. Section 1: What is Clean Code Anyway?
2. Setting the Scene FREE CHAPTER 3. The Tenets of Clean Code 4. The Enemies of Clean Code 5. SOLID and Other Principles 6. Naming Things Is Hard 7. Section 2: JavaScript and Its Bits
8. Primitive and Built-In Types 9. Dynamic Typing 10. Operators 11. Parts of Syntax and Scope 12. Control Flow 13. Section 3: Crafting Abstractions
14. Design Patterns 15. Real-World Challenges 16. Section 4: Testing and Tooling
17. The Landscape of Testing 18. Writing Clean Tests 19. Tools for Cleaner Code 20. Section 5: Collaboration and Making Changes
21. Documenting Your Code 22. Other Peoples' Code 23. Communication and Advocacy 24. Case Study 25. Other Books You May Enjoy

The Law of Demeter

Before we delve into the SOLID arena, it's useful to explore a less well-known principle, known as LoD, or the principle of least knowledge. This so-called law has three core ideas:

  • A unit should have only limited knowledge about other units
  • A unit should only talk to its immediate friends
  • A unit should not talk to strangers

You may rightfully wonder what it means for a unit to talk to a stranger. A unit, in this context, is a specific coded abstraction: possibly a function, a module, or a class. And talking here means interfacing with, such as calling the code of another module or having that other module call your code.

This is a very useful and simple law to learn and then apply to all our programming, whether we're writing an individual line of code or designing an entire architecture. It is, however, often forgotten or ignored.

Let's take...

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