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C Programming for Arduino

You're reading from   C Programming for Arduino Building your own electronic devices is fascinating fun and this book helps you enter the world of autonomous but connected devices. After an introduction to the Arduino board, you'll end up learning some skills to surprise yourself.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849517584
Length 512 pages
Edition 1st Edition
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Author (1):
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Julien Bayle Julien Bayle
Author Profile Icon Julien Bayle
Julien Bayle
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Table of Contents (21) Chapters Close

C Programming for Arduino
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Let's Plug Things FREE CHAPTER First Contact with C C Basics – Making You Stronger Improve Programming with Functions, Math, and Timing Sensing with Digital Inputs Sensing the World – Feeling with Analog Inputs Talking over Serial Designing Visual Output Feedback Making Things Move and Creating Sounds Some Advanced Techniques Networking Playing with Max 6 Framework Improving your C Programming and Creating Libraries Index

Data storage with EEPROMs


Until now, we learned and used the Arduino boards as totally electricity dependent devices. Indeed, they need current in order to execute tasks compiled in our firmware.

As we noticed, when we switch them off, every living variable and data is lost. Fortunately, the firmware isn't.

Three native pools of memory on the Arduino boards

The Arduino boards based on the ATmega168 chipset own three different pools of memory:

  • Flash memory

  • SRAM

  • EEPROM

The flash memory is also named program space. This is the place where our firmware is stored.

The SRAM stands for Static Random Access Memory and is the place where the running firmware stores, reads, and manipulates variables.

The EEPROM stands for Electrically Erasable Programmable Read-Only Memory. It is the place where we, programmers, can store things for long-term purposes. This is the place where our firmware sits, and anything in the EEPROM isn't erased should the board be switched off.

ATmega168 has:

  • 16000 bytes of Flash (2000...

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