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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — flipping the window header


At the top or bottom of each of the windows there is a bar. It has the Current Editor Type button on the left side and some other buttons, as you can see in the following screenshot:

This is called the Header. Each of the 16 types of editor windows has different buttons in its header:

  1. Click the right mouse button (RMB) on an empty area of the Header. A menu will pop up that says Flip to Top.

  2. Select Flip to Top with the left mouse button (LMB).

What just happened?

The Header can be at the top or the bottom of the window. If it is at the bottom, you can flip it to the top. If it is at the top, you can flip it to the bottom. Set it the way you prefer.

You have been reading a chapter from
Blender 3D Basics
Published in: Jun 2012
Publisher: Packt
ISBN-13: 9781849516907
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