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Augmented Reality for Developers

You're reading from   Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787286436
Length 548 pages
Edition 1st Edition
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Authors (2):
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Jonathan Linowes Jonathan Linowes
Author Profile Icon Jonathan Linowes
Jonathan Linowes
Krystian Babilinski Krystian Babilinski
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Krystian Babilinski
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Toc

Table of Contents (10) Chapters Close

Preface 1. Augment Your World FREE CHAPTER 2. Setting Up Your System 3. Building Your App 4. Augmented Business Cards 5. AR Solar System 6. How to Change a Flat Tire 7. Augmenting the Instruction Manual 8. Room Decoration with AR 9. Poke the Ball Game

Setting Up Your System

Over the next two chapters, we are going to help set up your computer for augmented reality development. This chapter will focus on getting your Windows or macOS system ready for Unity development and installing various AR tool kits. The next chapter will focus on how to build and deploy project builds to specific AR devices. Also, we will use this opportunity to introduce you to the Unity development platform, including a little tour of the editor user interface and other key features of Unity.

If you are an experienced developer and are already using Unity, then you may be able to just skim through sections of this chapter, or even skip them altogether. Choose the topics that are relevant to you and your environment.

In this chapter we will cover the following topics:

  • Installing and using Unity
  • Using cameras in AR
  • Installing and using Vuforia
  • Installing...
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