Chapter 4. Addressing Network Performance
This chapter builds on a subset of the problems that were discussed in the previous chapter but in more detail. It deals with latency, or lag, which originates at the networking level between the user and the application. This is mostly applicable to web applications where the user interacts with the application via a web browser. You will learn how to optimize your application to cater for bandwidth and latency that is unknown and outside of your control. You'll compress your payloads to be as small as possible, and then you will deliver them to the user as quickly as possible. You will learn about the tools and techniques that can be used to achieve a fast and responsive application. You'll also see the trade-offs involved and be able to calculate whether these methods should be applied to your software.
The topics that we will cover in this chapter include the following:
- TCP/IP
- HTTP and HTTP/2
- HTTPS (TLS/SSL)
- WebSockets and push...