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Android Programming for Beginners

You're reading from   Android Programming for Beginners Learn all the Java and Android skills you need to start making powerful mobile applications

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785883262
Length 698 pages
Edition 1st Edition
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Authors (2):
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Paresh Mayani Paresh Mayani
Author Profile Icon Paresh Mayani
Paresh Mayani
John Horton John Horton
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John Horton
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Toc

Table of Contents (32) Chapters Close

Preface 1. The First App FREE CHAPTER 2. Java – First Contact 3. Exploring Android Studio 4. Designing Layouts 5. Real-World Layouts 6. The Life and Times of an Android App 7. Coding in Java Part 1 – Variables, Decisions, and Loops 8. Coding in Java Part 2 – Methods 9. Object-Oriented Programming 10. Everything's a Class 11. Widget Mania 12. Having a Dialogue with the User 13. Handling and Displaying Arrays of Data 14. Handling and Displaying Notes in Note To Self 15. Android Intent and Persistence 16. UI Animations 17. Sound FX and Supporting Different Versions of Android 18. Design Patterns, Fragments, and the Real World 19. Using Multiple Fragments 20. Paging and Swiping 21. Navigation Drawer and Where It's Snap 22. Capturing Images 23. Using SQLite Databases in Our Apps 24. Adding a Database to Where It's Snap 25. Integrating Google Maps and GPS Locations 26. Upgrading SQLite – Adding Locations and Maps 27. Going Local – Hola! 28. Threads, Touches, Drawing, and a Simple Game 29. Publishing Apps 30. Before You Go Index

Summary

Potentially, this was one of the most complicated apps we have built. If it is at all unclear exactly what happened, the way to overcome this is to break it into pieces (or fragments).

Each Fragment has a class and a layout. The Fragment with the list communicates with the Activity via the interface, and the Activity either loads a new (detail) Fragment into itself (when in landscape) or starts a new Activity that loads the same (detail) Fragment when in the portrait orientation. All the data is tucked away in our singleton and can be basically forgotten about because it can only ever be instantiated once, and it is guaranteed that any class changing or reading the data will do so from the same instance.

Certainly, there may be some aspects of the code or principles from this chapter that may be still unclear to you but with repeated use, you can make them like second nature.

In the next chapter, we are not going to increase the complexity any further. So if all these Fragments and...

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