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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Setting up the native platform projects


Now we move on to the native platform layer and prepare the iOS, Android, and Windows Phone projects. We are going to start with iOS; let's start by adding the NuGet packages required for the project:

  • Microsoft HTTP client libraries

  • Modern HTTP client

  • Autofac

  • Reactive extensions (main library)

Once we've added these packages to the project, let's open the AppDelegate file and add the same InitIoC function we used in the Locator project:

private void InitIoC() 
{ 
  IoC.CreateContainer(); 
  IoC.RegisterModule(new DroidModule()); 
  IoC.RegisterModule(new SharedModule(false)); 
  IoC.RegisterModule(new XamFormsModule()); 
  IoC.RegisterModule(new PortableModule()); 
  IoC.StartContainer(); 
} 

Then call this method before we load the application:

public override bool FinishedLaunching(UIApplication app, NSDictionary options) 
        { 
            global::Xamarin.Forms.Forms.Init(); 
 
    ...
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