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Xamarin 4.x Cross-Platform Application Development

You're reading from   Xamarin 4.x Cross-Platform Application Development Develop powerful cross-platform applications with Xamarin

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Product type Paperback
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Length 292 pages
Edition 3rd Edition
Languages
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Author (1):
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Jonathan Peppers Jonathan Peppers
Author Profile Icon Jonathan Peppers
Jonathan Peppers
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Toc

Table of Contents (13) Chapters Close

Preface 1. Xamarin Setup FREE CHAPTER 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Accessing the photo library and camera

The last major feature of Xamarin.Mobile is the ability to access photos in order to give users the ability to add their own content to your applications. Using a class called MediaPicker, you can pull photos from the device's camera or photo library and optionally display your own UI for the operation.

Let's modify MessageViewModel to support photos. First, add the following property:

public string Image { get; set; } 

Next, we need to modify the following lines in the SendMessage method:

if (string.IsNullOrEmpty(Text) && string.IsNullOrEmpty(Image))
   throw new Exception("Message is blank.");
 
//Then further down 
var message = await service.SendMessage(new Message
{
     UserName = settings.User.Name,
     Conversation = Conversation.Id,
     Text = Text,
     Image = Image,
     Location = location,
});
//Clear our variables 
Text =
      Image = null;  

Next, we will need to modify the UI layer to prompt for photos....

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