Getting to know the Blender interface
When you open Blender, you will see this interface:
Appendix Figure 1: Blender 3.5.1 interface
Blender has some similarities to Unreal Engine in terms of the UI. Here is a breakdown of the areas we will be using in this section:
- Menu: Akin to any other software, this is where you access all the functionality of Blender.
- Object/Edit Mode: You will be using this function quite often as it toggles from Object Mode to Edit Mode. The keyboard shortcut is the Tab key. This is very useful to remember.
- Toolbar: The toolbar contains buttons for the various tools.
- 3D Viewport: Like Unreal Engine, Blender has a 3D Viewport too.
- Outliner: The same as in Unreal Engine, all 3D objects that exist in the 3D Viewport will be listed here.
- Properties: This is similar to the Details panel in Unreal Engine.
The Blender UI is not that much different from Unreal Engine. You’ll find it easy to navigate...