What to do next
This book is structured to provide comprehensive insights and techniques essential for creating and developing Pangaea, a multiplayer game in the top-down genre. It covers a range of topics, including fundamental C++ coding skills, the Unreal Actor
class and its subclasses, animation control, player interactions, collision handlers, UI, and multiplayer game fundamentals. However, the book does not delve extensively into each area and could not cover all aspects of techniques for game development as there is a vast and intricate body of knowledge to explore. Becoming an advanced expert in Unreal C++ game development requires continuous learning, practice, and experience accumulation to further refine your skills.
The key to success lies in consistent practice and dedication. You can choose to embark on a new project from scratch or enhance the existing Pangaea game by gradually incorporating additional features and exploring advanced technologies. Aim to gain familiarity...