Importing your 3D assets
Let's start by importing the Robot Drone and Alien Plant models into UE5.
If you prefer to use the provided models instead of your own models for this tutorial, download the RobotDrone.fbx
and AlienPlant.fbx
model files from the online repository here:
These are Static Mesh versions of the models. We will only use these models for the material creation process:
- Create a new folder in the Content Browser panel by right-clicking on the sources view area and in the menu that pops up, selecting New folder. Name this folder
RobotDrone
and then open this newly created folder. - Create another new folder inside the
RobotDrone
folder and name itModel
. Open theModel
folder. - Drag and drop the
RobotDrone.fbx
model from the file's location on your computer into the asset view area of the Content Browser panel. The asset...