There are times during development that you may want to see what your game looks like if you build it outside of the editor. It can give you a sense of accomplishment; I know, I felt that way the first time I pushed a build to a console devkit. Whether it's for PC, Mac, Linux, web player, mobile, or console, we have to go through the same menu, the Build Settings menu:
- Start off by opening up the project that we created in the preceding chapter. In addition, open the scene we created (Gameplay.unity, which is inside the Scenes folder):
![](https://static.packt-cdn.com/products/9781787288713/graphics/assets/0d62e8ea-c511-40d9-89fe-e8e1819c7d27.png)
- From here, we will open the Build Settings menu by selecting File | Build Settings.
You may alternatively press Ctrl + Shift + B or command + Shift + B to bring the menu up as well.
![](https://static.packt-cdn.com/products/9781787288713/graphics/assets/0ae1f60b-97a4-45c7-928d-8cd06d7e669b.png)
In the preceding image, you will notice the Build Settings menu came up. This menu contains three sections:
- Scenes in Build...