Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

Arrow left icon
Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Finishing the map

For the final recipe of the chapter, we will be going through the last process needed to finish building a successful and stylistically attractive PvP map – polish. We will be up-ressing the quality of the map from graybox to polished, as we did in the Adding volumetric lighting recipe to increase the fidelity of the buildings and walls. At this time, we will also replace the grayboxed props with their final assets and finish off by coloring and applying materials across the map.

Getting ready

You will need to insert the Chapter 8 model pack onto the baseplate or use assets that we created previously in Chapter 1, such as crates, cacti, tables, and desks.

How to do it…

To begin, we will be using primitive-shaped parts to layer on ledge details and extrusions to buildings and main walls around the map. We will then go inside and add baseboard and ceiling board to the building interiors. Next, we’ll replace the grayboxed props with the...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image