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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Creating simple effects with fire, smoke, and sparkles

Roblox has several premade particle-emitting classes that allow us to instantly attach it to parts and attachments to give us a customizable effect. These premade particles have limited customizability but do serve a useful purpose. In this recipe, we will be examining how to apply and customize the three premade ParticleEmitter objects – Sparkle, Fire, and Smoke. We will be using these three effects to construct a simple fire pit. Figure 4.1 shows the three default effects side by side:

Figure 4.1: Fire, smoke, and sparkle effects

Figure 4.1: Fire, smoke, and sparkle effects

How to do it…

We will start by inserting a square part and then scaling it into the shape of a log. After duplicating the log, we will rotate and stack the logs on top of one another. We will then add color and the Wood material to it, then insert Fire, Smoke, and Sparkle effects from the Effects drop-down menu. We will then go through each of the effects...

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