Places to find more content
If you do a search for figures for DAZ Studio, you don't find a whole lot from Google. There is a simple reason for this, but we need to learn a bit of history. In 1995, Larry Weinberg created the first version of a program designed to pose human-like figures. That program was, of course, Poser. While of modest aspirations, Poser caught the attention of many aspiring artists who saw in the program a way of overcoming the difficulties of drawing human figures by hand.
Poser came with a set of built-in models, but the set was limited and soon the need for more models and more options started manifesting. In the years that followed, Poser became more and more sophisticated and a market of independent content providers was born. A large crowd of 3D artists started creating all kinds of additional content that could be used in Poser, such as clothing, objects, hair props, vehicles, buildings, and all the elements that somebody would likely employ in the creation...