Chapter 11: Creating Dynamic Hair Using Particles
In this very exciting chapter, we will create hair for our alien character and simulate the hair dynamically using physics! Additionally, you will learn how to groom your character's hair using specific tools in Blender, making it really easy. Finally, we will create a basic hair shader to add color and texture for amazing-looking hair renders. Being able to create hair, in any 3D application, will give you the ability to create your own unique and amazing characters.
When it comes to animating hair, that's a whole different story. For most artists, animating hair can be extremely time-consuming and even frustrating. However, using physics to automatically do most of the work for you will save you loads of time. And simulations are fun, right?
In this chapter, the main topics that we'll cover are as follows:
- Reusing our alien character and walk cycle animation
- Creating a Vertex Group for the hair particles...