Getting Started with ZBrush
Congratulations on taking your first step into the world of ZBrush. In this first chapter, we’ll introduce you to the user interface (UI), navigation, and some other fundamentals of ZBrush so that you can start sculpting as quickly as possible!
ZBrush is known in the computer-generated imagery (CGI) community as a tool that can handle a very high polycount, letting you work on highly detailed models, something that was not possible in other 3D software for a long time. This ability made it a popular choice in the games and VFX industry to create highly detailed, life-like characters, creatures, and environments, and ZBrush remains the number one sculpting tool for characters and creatures up until today.
Another reason for ZBrush’s popularity comes from the developers’ willingness to add tools and find solutions for specialized industries. This ensures that almost every user will find tools that fit their exact needs for any scenario...