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Scratch 2.0 Game Development Hotshot

You're reading from   Scratch 2.0 Game Development Hotshot Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you'll quickly learn the sophisticated possibilities of Scratch. Have fun!

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Product type Paperback
Published in Feb 2014
Publisher
ISBN-13 9781849697569
Length 330 pages
Edition Edition
Tools
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Toc

Table of Contents (18) Chapters Close

Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Blowing Things Up! 2. Beating Back the Horde FREE CHAPTER 3. Start Your Engines 4. Space Age 5. Shoot 'Em Up 6. Building a Worthy Boss 7. Creating a Level Editor 8. Dungeon Crawl 9. Hunger Run 10. Sprites with Characters The New Scratch Interface Index

Hotshot challenges


This game leaves a lot of room to expand or change it. You could focus on the graphics to change the look of the game.

  • You could add more variation in background elements.

  • You could also add more/different enemies.

  • You might change all the graphics of the game, and change it from an underwater to a space theme, for example.

More work can be done on the script side as follows:

  • You can play around with the values for the movement patterns and the hit-points of enemies to find that perfect difficulty balance.

  • You can also add new patterns. Try thinking of a move you find interesting, then figure out a good way to script that movement pattern.

  • You can also change the effects for the boss creature.

  • Likewise, you can add a "death" effect to the starfish and the diver.

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