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Scratch 2.0 Beginner's Guide: Second Edition

You're reading from   Scratch 2.0 Beginner's Guide: Second Edition Create digital stories, games, art, and animations through six unique projects.

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Product type Paperback
Published in Apr 2014
Publisher
ISBN-13 9781782160724
Length 296 pages
Edition 1st Edition
Tools
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Author (1):
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Michael Badger Michael Badger
Author Profile Icon Michael Badger
Michael Badger
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Table of Contents (13) Chapters Close

Preface 1. Welcome to Scratch 2.0 FREE CHAPTER 2. A Quick Start Guide to Scratch 3. Creating an Animated Birthday Card 4. Creating a Scratch Story Book 5. Creating a Multimedia Slideshow 6. Making an Arcade Game – Breakout (Part I) 7. Programming a Challenging Gameplay – Breakout (Part II) 8. Chatting with a Fortune Teller 9. Turning Geometric Patterns into Art Using the Pen Tool A. Connecting a PicoBoard to Scratch 1.4 B. Pop Quiz Answers Index

Time for action – importing a horse sound


Let's add some further context to our story by incorporating some actual sounds. As we'll see in the exercise, Scratch includes a horse sound, making it relatively easy to create some thematic stories based on the included media:

  1. With the horse sprite selected, click on the Sounds tab.

  2. Click on the Choose sound from library button to display Scratch's sound library.

  3. Browse to the Animal category and select Horse.

  4. To demo a sound before you import it, click on the play button next to each sound.

  5. Click on OK to add the sound to the list of sounds for the horse sprite. To listen to the horse whinnying, click on the play button in the sound editor.

  6. Duplicate the horse sound by right-clicking on the sound and selecting Duplicate.

  7. Select all of horse2 in the sound editor and apply the softer effect. To select the sound wave, click on the left-hand side of the sound editor and drag your mouse to the left. This is the same selection technique we used to highlight...

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