What this book covers
Chapter 1 , First Steps in Reactive Programming, covers what Reactive programming is: the idea, the overall design, the available frameworks, and the languages supporting this incredible programming paradigm.
Chapter 2 , Reactive Programming with C#, will show Reactive programming in action in plain C# coding without the need for any external reference. In this way, any developer may bring reactive programming knowledge to any existing application.
Chapter 3 , Reactive Extension Programming, explains RX basics, such as the Observable sequence, message consumers (Observer), and the most widely used reactive operators, such as message transforming and message grouping functions.
Chapter 4 , Observable Sequence Programming, will teach you how to produce, consume, and route messages with subjects and learn the Rx operator catalog. You will also see operators that apply message filtering, aggregation, transformation, generation, and time-based operations.
Chapter 5 , Debugging Reactive Extensions, will deal with debugging and tracing observable sequences. It focuses on handling exceptions, routing errors, and notifying users about application issues in order to improve application reliability and maintainability.
Chapter 6 , CLR Integration and Scheduling, covers how to source or send messages with plain CLR objects and how to achieve time scheduling and multithreading easily with Rx programming.
Chapter 7, Advanced Techniques , will show Rx in action with real-world solutions and explain how to create new operators or how to use the Rx features in classic .NET development.
Chapter 8 , F# and Functional Reactive Programming, presents the F# language and key points of functional programming. It describes Functional Reactive Programming (FRP) with a few examples of push-based and pull-based scenarios, the event data flow, and type events in F#.
Chapter 9, Advanced FRP and Best Practices , delves deep into advanced FRP concepts through the study of discrete and continuous components and the concepts of time flow and dynamic change. It also discusses Railway-oriented programming and F# observable.