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Python Reinforcement Learning Projects
Python Reinforcement Learning Projects

Python Reinforcement Learning Projects: Eight hands-on projects exploring reinforcement learning algorithms using TensorFlow

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Profile Icon Sean Saito Profile Icon Yang Wenzhuo Profile Icon Shanmugamani
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€26.98 €29.99
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (1 Ratings)
eBook Sep 2018 296 pages 1st Edition
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€26.98 €29.99
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€36.99
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Renews at €18.99p/m
Arrow left icon
Profile Icon Sean Saito Profile Icon Yang Wenzhuo Profile Icon Shanmugamani
Arrow right icon
€26.98 €29.99
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (1 Ratings)
eBook Sep 2018 296 pages 1st Edition
eBook
€26.98 €29.99
Paperback
€36.99
Subscription
Free Trial
Renews at €18.99p/m
eBook
€26.98 €29.99
Paperback
€36.99
Subscription
Free Trial
Renews at €18.99p/m

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Python Reinforcement Learning Projects

Up and Running with Reinforcement Learning

What will artificial intelligence (AI) look like in the future? As  applications of AI algorithms and software become more prominent, it is a question that should interest many. Researchers and practitioners of AI face further relevant questions; how will we realize what we envision and solve known problems? What kinds of innovations and algorithms are yet to be developed? Several subfields in machine learning display great promise toward answering many of our questions. In this book, we shine the spotlight on reinforcement learning, one such, area and perhaps one of the most exciting topics in machine learning.

Reinforcement learning is motivated by the objective to learn from the environment by interacting with it. Imagine an infant and how it goes about in its environment. By moving around and acting upon its surroundings, the infant learns about physical phenomena, causal relationships, and various attributes and properties of the objects he or she interacts with. The infant's learning is often motivated by a desire to accomplish some objective, such as playing with surrounding objects or satiating some spark of curiosity. In reinforcement learning, we pursue a similar endeavor; we take a computational approach toward learning about the environment. In other words, our goal is to design algorithms that learn through their interactions with the environment in order to accomplish a task.

What use do such algorithms provide? By having a generalized learning algorithm, we can offer effective solutions to several real-world problems. A prominent example is the use of reinforcement learning algorithms to drive cars autonomously. While not fully realized, such use cases would provide great benefits to society, for reinforcement learning algorithms have empirically proven their ability to surpass human-level performance in several tasks. One watershed moment occurred in 2016 when DeepMind's AlphaGo program defeated 18-time Go world champion Lee Sedol four games to one. AlphaGo was essentially able to learn and surpass three millennia of Go wisdom cultivated by humans in a matter of months. Recently, reinforcement learning algorithms have been shown to be effective in playing more complex, real-time multi-agent games such as Dota. The same algorithms that power these game-playing algorithms have also succeeded in controlling robotic arms to pick up objects and navigating drones through mazes. These examples suggest not only what these algorithms are capable of, but also what they can potentially accomplish down the road.

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Key benefits

  • •Implement Q-learning and Markov models with Python and OpenAI
  • •Explore the power of TensorFlow to build self-learning models
  • •Eight AI projects to gain confidence in building self-trained applications

Description

Reinforcement learning is one of the most exciting and rapidly growing fields in machine learning. This is due to the many novel algorithms developed and incredible results published in recent years. In this book, you will learn about the core concepts of RL including Q-learning, policy gradients, Monte Carlo processes, and several deep reinforcement learning algorithms. As you make your way through the book, you'll work on projects with datasets of various modalities including image, text, and video. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore technologies such as TensorFlow and OpenAI Gym to implement deep learning reinforcement learning algorithms that also predict stock prices, generate natural language, and even build other neural networks. By the end of this book, you will have hands-on experience with eight reinforcement learning projects, each addressing different topics and/or algorithms. We hope these practical exercises will provide you with better intuition and insight about the field of reinforcement learning and how to apply its algorithms to various problems in real life.

Who is this book for?

Python Reinforcement Learning Projects is for data analysts, data scientists, and machine learning professionals, who have working knowledge of machine learning techniques and are looking to build better performing, automated, and optimized deep learning models. Individuals who want to work on self-learning model projects will also find this book useful.

What you will learn

  • •Train and evaluate neural networks built using TensorFlow for RL
  • •Use RL algorithms in Python and TensorFlow to solve CartPole balancing
  • •Create deep reinforcement learning algorithms to play Atari games
  • • Deploy RL algorithms using OpenAI Universe
  • •Develop an agent to chat with humans
  • •Implement basic actor-critic algorithms for continuous control
  • •Apply advanced deep RL algorithms to games such as Minecraft
  • •Autogenerate an image classifier using RL

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Publication date : Sep 29, 2018
Length: 296 pages
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Publication date : Sep 29, 2018
Length: 296 pages
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Table of Contents

11 Chapters
Up and Running with Reinforcement Learning Chevron down icon Chevron up icon
Balancing CartPole Chevron down icon Chevron up icon
Playing Atari Games Chevron down icon Chevron up icon
Simulating Control Tasks Chevron down icon Chevron up icon
Building Virtual Worlds in Minecraft Chevron down icon Chevron up icon
Learning to Play Go Chevron down icon Chevron up icon
Creating a Chatbot Chevron down icon Chevron up icon
Generating a Deep Learning Image Classifier Chevron down icon Chevron up icon
Predicting Future Stock Prices Chevron down icon Chevron up icon
Looking Ahead Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Full star icon 5
(1 Ratings)
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1 star 0%
Christophe Trouillefou Jun 12, 2021
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Un peu ancien (2018), mais explique bien les bases et permet avec ses applications en ligne (via GitHub de l'auteur) de faire pas mal de choses.
Amazon Verified review Amazon
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