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Python 3 Object-Oriented Programming

You're reading from   Python 3 Object-Oriented Programming Build robust and maintainable software with object-oriented design patterns in Python 3.8

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789615852
Length 466 pages
Edition 3rd Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Table of Contents (15) Chapters Close

Preface 1. Object-Oriented Design FREE CHAPTER 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Python Data Structures 7. Python Object-Oriented Shortcuts 8. Strings and Serialization 9. The Iterator Pattern 10. Python Design Patterns I 11. Python Design Patterns II 12. Testing Object-Oriented Programs 13. Concurrency 14. Other Books You May Enjoy

Serializing objects

Nowadays, we take the ability to write data to a file and retrieve it at an arbitrary later date for granted. As convenient as this is (imagine the state of computing if we couldn't store anything!), we often find ourselves converting data we have stored in a nice object or design pattern in memory into some kind of clunky text or binary format for storage, transfer over the network, or remote invocation on a distant server.

The Python pickle module is an object-oriented way to store objects directly in a special storage format. It essentially converts an object (and all the objects it holds as attributes) into a sequence of bytes that can be stored or transported however we see fit.

For basic tasks, the pickle module has an extremely simple interface. It comprises four basic functions for storing and loading data: two for manipulating file-like objects...

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