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OpenGL Game Development By Example

You're reading from   OpenGL Game Development By Example Design and code your own 2D and 3D games efficiently using OpenGL and C++

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781783288199
Length 340 pages
Edition 1st Edition
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Authors (2):
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Robert Madsen Robert Madsen
Author Profile Icon Robert Madsen
Robert Madsen
Stephen Madsen Stephen Madsen
Author Profile Icon Stephen Madsen
Stephen Madsen
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Table of Contents (14) Chapters Close

The future

You have, indeed, come a long way. If you are reading these words, and especially if you wrote all of the code along the way, then you have achieved a great accomplishment, but there is still so much to learn. I encourage you to find other books and never stop learning. The only thing that will stop you from becoming a great game programmer is you!

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