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Mastering Unreal Engine 4.X

You're reading from   Mastering Unreal Engine 4.X Master the art of building AAA games with Unreal Engine

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781785883569
Length 384 pages
Edition 1st Edition
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Author (1):
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Muhammad A.Moniem Muhammad A.Moniem
Author Profile Icon Muhammad A.Moniem
Muhammad A.Moniem
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Table of Contents (16) Chapters Close

Preface 1. Preparing for a Big Project FREE CHAPTER 2. Setting Up Your Warrior 3. Designing Your Playground 4. The Road to Thinkable AI 5. Adding Collectables 6. The Magic of Particles 7. Enhancing the Visual Quality 8. Cinematics and In-Game Cutscenes 9. Implementing the Game UI 10. Save the Game Progress 11. Controlling Gameplay via Data Tables 12. Ear Candy 13. Profiling the Game Performance 14. Packaging the Game Index

Migrating assets

In some cases, you might have an asset within an Unreal project that you want to use within another project. And because Unreal content is converted into .uasset files, it is not that easy to just copy assets from the Content folder of a project into another Content folder of another project.

For this game, we are about to create the basic animations of the default Unreal Engine mannequin character, to be used by my character. Therefore, by opening any of the Unreal projects and by selecting the required animation files, you can just right-click on them and choose Migrate and then choose the new project you want to copy assets to.

Migrating assets

That way, all the assets with the required dependencies will be copied to the new project. However, achieving it by just doing a window-level copying will not guarantee you move all the required files. In my case, when I was copy animations the editor found that I needed to copy the character mesh, skeleton, and the materials as well. Those have been selected automatically for me and set alongside the targeted animation files.

Migrating assets

Finally, a typical OS window will pop up to ask you to choose the destination folder/project you want to migrate the assets and all its dependencies to.

You have been reading a chapter from
Mastering Unreal Engine 4.X
Published in: Jun 2016
Publisher: Packt
ISBN-13: 9781785883569
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