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Mastering the C++17 STL

You're reading from   Mastering the C++17 STL Make full use of the standard library components in C++17

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Product type Paperback
Published in Sep 2017
Publisher Packt
ISBN-13 9781787126824
Length 384 pages
Edition 1st Edition
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Arthur O'Dwyer Arthur O'Dwyer
Author Profile Icon Arthur O'Dwyer
Arthur O'Dwyer
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Table of Contents (13) Chapters Close

Preface 1. Classical Polymorphism and Generic Programming 2. Iterators and Ranges FREE CHAPTER 3. The Iterator-Pair Algorithms 4. The Container Zoo 5. Vocabulary Types 6. Smart Pointers 7. Concurrency 8. Allocators 9. Iostreams 10. Regular Expressions 11. Random Numbers 12. Filesystem

Preface

The C++ language has a long history, dating back to the 1980s. Recently it has undergone a renaissance, with major new features being introduced in 2011 and 2014. At press time, the C++17 standard is just around the corner.

C++11 practically doubled the size of the standard library, adding such headers as <tuple>, <type_traits>, and <regex>. C++17 doubles the library again, with additions such as <optional>, <any>, and <filesystem>. A programmer who’s been spending time writing code instead of watching the standardization process might fairly feel that the standard library has gotten away from him--that there’s so many new things in the library that he'll never be able to master the whole thing, or even to sort the wheat from the chaff. After all, who wants to spend a month reading technical documentation on std::locale and std::ratio, just to find out that they aren't useful in your daily work?

In this book, I'll teach you the most important features of the C++17 standard library. In the interest of brevity, I omit some parts, such as the aforementioned <type_traits>; but we'll cover the entire modern STL (every standard container and every standard algorithm), plus such important topics as smart pointers, random numbers, regular expressions, and the new-in-C++17 <filesystem> library.

I'll teach by example. You'll learn to build your own iterator type; your own memory allocator using std::pmr::memory_resource; your own thread pool using std::future.

I'll teach concepts beyond what you'd find in a reference manual. You'll learn the difference between monomorphic, polymorphic, and generic algorithms (Chapter 1, Classical Polymorphism and Generic Programming); what it means for std::string or std::any to be termed a "vocabulary type" (Chapter 5, Vocabulary Types); and what we might expect from future C++ standards in 2020 and beyond.

I assume that you are already reasonably familiar with the core language of C++11; for example, that you already understand how to write class and function templates, the difference between lvalue and rvalue references, and so on.

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