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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Chapter 4: Securing Your Game

In this chapter, we will learn the fundamentals of advanced Roblox programming. We will start by learning what the client and server are. Once we know this, we will learn which part of the system gets implemented where. After that, we will learn how to use RemoteEvents and RemoteFunctions to communicate between the server and client. This is something that hackers and exploiters could abuse as well. This is why we will learn how to implement security measures to prevent this from happening. Finally, we will also look at text filtering to ensure no bad language ends up in your game.

The following topics will be covered in this chapter:

  • Understanding the client and server
  • Using RemoteEvents and RemoteFunctions
  • Implementing security
  • Filtering user text
  • Exercise

By the end of this chapter, you will understand better how games work. You will know what parts of your system to implement on the server and what parts to implement...

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