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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Author (1):
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading 2. Multithreading Implementation on the Processor and OS FREE CHAPTER 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

GPGPU and multithreading


Combining multithreaded code with GPGPU can be much easier than trying to manage a parallel application running on an MPI cluster. This is mostly due to the following workflow:

  1. Prepare data: Readying the data which we want to process, such as a large set of images, or a single large image, by sending it to the GPU's memory.
  2. Prepare kernel: Loading the OpenCL kernel file and compiling it into an OpenCL kernel.
  3. Execute kernel: Send the kernel to the GPU and instruct it to start processing data.
  4. Read data: Once we know the processing has finished, or a specific intermediate state has been reached, we will read a buffer we passed along as an argument with the OpenCL kernel in order to obtain our result(s).

As this is an asynchronous process, one can treat this as a fire-and-forget operation, merely having a single thread dedicated to monitoring the process of the active kernels.

The biggest challenge in terms of multithreading and GPGPU applications lies not with the host...

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