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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Time for action – calling the native browser application


This next test will go faster, or at least, the instructions will be briefer, as we will condense some of the steps in more concise directions, as given here:

  1. Copy the Test button on the Email card and paste it on the Browser card, just to save you some time making the button look nice.

  2. Edit the Test button script and change it to this:

    on mouseUp
      launch url "http://www.runrev.com/"
    end mouseUp
  3. Choose the Run tool and click on the Test button. You will see the RunRev home page in your default browser.

The steps for trying the app on devices is exactly the same as with the steps to test the e-mail feature. For Android:

  1. Select Android in the Standalone Application Settings.

  2. Select your Android device as the test target from the Development menu (most likely, it will still be selected from before).

  3. Select Test from the Development menu.

  4. The previous test of the app will be overwritten and the new version will be launched automatically.

  5. Try clicking...

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