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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
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Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Testing UI in Xcode 8

Writing unit tests helps to make sure your application's model and controller code are working properly, but as apps get more and more complex views, it's becoming increasingly important to test the interface of our apps as well. In Xcode 7, Apple introduced a new UI testing feature that allows us to do just that.

How does UI testing work?

When building an app, we have a certain way that our logic is expected to function. Earlier, we expected that by passing an input string to our save function we would get a data representation of a new snippet on disk, so we wrote a test to ensure this was happening. This same idea can be applied to the actual user interface, instead of the logic behind it.

For example, in our app, we want to make sure that when the New button is tapped, the user is presented with an action sheet for them to choose an option from. We could write a unit test to check the button code, but that won't check to make sure that the button event...

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