Over the last couple of chapters, we learned about the basics of ML—and, of course, specifically RL—using the Unity editor, and things were good. Unfortunately, the number of states in an RL problem can quickly exceed billions. The number of states in the game Go has been calculated to exceed the number of atoms in the observable universe, for instance. Now, dealing with these unfathomable numbers of states and doing the math for these types of problems isn't trivial. In fact, it is only just recently that we have been able to grapple with these numbers, thanks to the efforts of Google and others in releasing some powerful ML tools collectively called TensorFlow. TensorFlow is a math-execution library that has become the cornerstone of ML research because of the power it provides. Now, the preferred toolset when working...
United States
United Kingdom
India
Germany
France
Canada
Russia
Spain
Brazil
Australia
Argentina
Austria
Belgium
Bulgaria
Chile
Colombia
Cyprus
Czechia
Denmark
Ecuador
Egypt
Estonia
Finland
Greece
Hungary
Indonesia
Ireland
Italy
Japan
Latvia
Lithuania
Luxembourg
Malaysia
Malta
Mexico
Netherlands
New Zealand
Norway
Philippines
Poland
Portugal
Romania
Singapore
Slovakia
Slovenia
South Africa
South Korea
Sweden
Switzerland
Taiwan
Thailand
Turkey
Ukraine