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Java Fundamentals

You're reading from   Java Fundamentals A fast-paced and pragmatic introduction to one of the world's most popular programming languages

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Product type Paperback
Published in Mar 2019
Publisher
ISBN-13 9781789801736
Length 408 pages
Edition 1st Edition
Languages
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Authors (5):
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Miles Obare Miles Obare
Author Profile Icon Miles Obare
Miles Obare
Basheer Ahamed Fazal Basheer Ahamed Fazal
Author Profile Icon Basheer Ahamed Fazal
Basheer Ahamed Fazal
Rogério Theodoro de Brito Rogério Theodoro de Brito
Author Profile Icon Rogério Theodoro de Brito
Rogério Theodoro de Brito
Gazihan Alankus Gazihan Alankus
Author Profile Icon Gazihan Alankus
Gazihan Alankus
Vinicius Isola Vinicius Isola
Author Profile Icon Vinicius Isola
Vinicius Isola
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Toc

Table of Contents (12) Chapters Close

Java Fundamentals
Preface
1. Introduction to Java 2. Variables, Data Types, and Operators FREE CHAPTER 3. Control Flow 4. Object-Oriented Programming 5. OOP in Depth 6. Data Structures, Arrays, and Strings 7. The Java Collections Framework and Generics 8. Advanced Data Structures in Java 9. Exception Handling Appendix

The Java Collections Framework


When building complex applications, you need to manipulate collections of objects in different ways. Initially, the core Java library was limited to only three options: Array, Vector, and Hashtable. All of them are powerful in their own way, but with time, it became clear that wasn't enough. People started building their own frameworks to deal with more complex use cases such as grouping, sorting, and comparing.

The Java Collections Framework was added to Java Standard Edition to reduce programming effort and improve the performance and interoperability of Java applications by providing data structures and algorithms that are efficient and easy to use. This set of interfaces and implementing classes were designed to provide an easy way for Java developers to build APIs that could be shared and reused.

Vectors

Vectors solve the problem of arrays being static. They provide a dynamic and scalable way of storing many objects. They grow as you add new elements, can...

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