Blueprints
Here you can see a blueprint showing the protagonist in different projections and poses. It can help to develop the main character properly:
The following blueprint demonstrates one of the game levels. It is entitled Dieselpunk. All the events take place in the generator room; there is a huge diesel engine inside it. To get the key, Anna-Amelia has to mix some portion of diesel fuel with a special additive called Punk (there must be a puzzle to find the right proportion). After this, she should start the engine, but because of the additives it becomes unstable; the pipe breaks and Anna-Amelia gets the key.
The following blueprint demonstrates a game level entitled Telephone exchange. To open the door, Anna-Amelia has to call the senior operator. By using a special machine called Phonebook, she must determine the operator's phone number. There are 10 numbers in the Phonebook; each of them can be accessed via a rotary dial. The problem is that two out of three cold cathode display...