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HTML5 Game Development by Example(Second Edition)

You're reading from   HTML5 Game Development by Example(Second Edition) Make the most of HTML5 techniques to create exciting games from scratch

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785287770
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing HTML5 Games FREE CHAPTER 2. Getting Started with DOM-based Game Development 3. Building a Card-matching Game in CSS3 4. Building the Untangle Game with Canvas and the Drawing API 5. Building a Canvas Game's Masterclass 6. Adding Sound Effects to Your Games 7. Saving the Game's Progress 8. Building a Multiplayer Draw-and-Guess Game with WebSockets 9. Building a Physics Car Game with Box2D and Canvas 10. Deploying HTML5 Games A. Pop Quiz Answers Index

Building an HTML5 game into a mobile app with the Web View

We had a glimpse of how wrapping the game in a Web View works. It's very similar to wrapping a Web View into a mobile app. For example, in iOS, we use the Xcode and create an iPhone or iPad project to which we add a Web View in the default view. Inside the Web View, we load the HTML file by using a similar technique in the Mac app section.

For an Android app, we can use Android Studio. Android uses a different programming language; it uses Java, but the concept is the same. We create a Web View component in the main view and load our HTML5 game via a URL.

Please note that we need a certificate to deploy an iOS app into app store. To obtain the certificate, we need to join the Apple Developer Program that requires an annual fee. For the Mac app, we can distribute the game on our own or deploy it to the Mac App Store with a Mac developer certificate.

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