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haXe 2 Beginner's Guide

You're reading from   haXe 2 Beginner's Guide Develop exciting applications with this multi-platform programming language

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Product type Paperback
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Length 288 pages
Edition Edition
Languages
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Toc

Table of Contents (21) Chapters Close

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe FREE CHAPTER 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Time for action – Writing an extern


Imagine that we are writing a User class in JavaScript:

function User()
{
   var name;
   var age;
}
User.prototype.outputInfo = function()
{
   var el = document.createElement("div");
   el.innerHTML = this.name+"("+ this.age+")";
   document.body.appendChild(el);
}

Now, if we want to use this class from our haXe application, then we have to write the corresponding extern class as follows:

extern class User
{
   public var name:String;
   public var age:Int;
   public function outputInfo():Void;
   public function new():Void;
}

There are several things that you should note:

  • You have to prefix your class declaration with the extern keyword

  • We do not write any code inside function declaration

  • Constructors should be declared returning Void

What just happened?

We have written an extern class, explaining to the compiler that the User class exists outside our code and can be used from it.

Using an extern

Now, we can use this class in our haXe code:

class Main
{   ...
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