Immersive Realism: Achieving Fullscreen Effects with Post-Processing
So far, we have created different objects, such as meshes, particles, and lights, to alter the visuals of our scene. But if we really want to get that slick, modern game look, it’s time to try our hand at some post-processing magic. We can tweak the settings of our objects here and there to improve our scene quality, but you will always feel that something is missing when comparing it with modern game scenes, and the thing that is missing is post-processing effects, that is, any effects applied after all the processing of the scene has been completed to enhance its visual results. In this chapter, you will learn how to apply effects to the final rendered frame, which will alter the look of the overall scene we have been creating in previous chapters.
In this chapter, we will examine the following image effect concepts:
- Using post-processing
- Using advanced effects
Let’s...