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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns FREE CHAPTER
2. Unified Modeling Language Primer 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Understanding the adapter design pattern

The adapter design pattern is used to convert an interface of one class into another interface expected by the system. This design pattern empowers classes to work in concert with one another regardless of the compatibility of their interfaces.

Consider the real-world case of a motorhome. In order to connect to shore power, an electric cord is plugged into the motorhome. The other end of that cord is plugged into a power source receptacle. If the power receptacle does not fit the plug, an adapter is required. We can translate this real-world scenario into a computer model. The motorhome and power source receptacles are both classes with their own interfaces. These interfaces restrict the two classes from communicating with each other without the use of an adapter.

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