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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Summary

Yet again, we have seen the power of C++ to essentially create a new language out of the existing one; C++ does not have named function arguments, only positional ones. That is part of the core language. And yet, we were able to extend the language and add support for named arguments in a reasonable-looking way, using the method chaining technique. We have also explored the other applications of method chaining beyond the named arguments idiom.

The next chapter introduces the only purely performance-oriented idiom in this book. We have discussed in several chapters the performance cost of memory allocation, and its impact on the implementation of several patterns. The next idiom, local buffer optimization, attacks the problem head-on, by avoiding the memory allocation altogether.

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