Creating Low-Poly Models
Blender is a sophisticated program that has gone through a lot of iterations to get to the point where it is now. More and more professionals in different industries are investigating it as an alternative to other well-known 3D applications out there, such as Maya, 3ds Max, ZBrush, and Modo. Also, Blender happens to be a good starting point for hobbyists and people who can’t afford the licensing fees of the aforementioned software. Additionally, Blender has a helpful and large community that creates courses and tutorials. Blender Conference (BCON) is an annual event where you can meet professionals.
An important decision you must make before you start creating 3D content with any type of software is where you are going to use your assets – this directly affects the style and workflow you will follow to accomplish the task. One type of workflow is called low-poly modeling, with which you create 3D assets that have a minimum number of details.
In this chapter, we’ll discuss why low-poly modeling might be beneficial compared to other workflows. Following the advantages, you’ll learn how to create low-poly assets using different techniques. We’ll conclude this chapter by introducing a few modifiers that might prove indispensable.
In this chapter, we will cover the following main topics:
- Understanding low-poly models
- Advantages of low-poly models
- Creating a low-poly barrel
- Automating with modifiers