Game UI
There are usually two different types of game UI: menus and HUDs.
Menus are UI panels that allow the player to interact with them, either by pressing a button or a key on their input device.
This can be done in the form of many different menus, including the following:
- Main menus, where the player can choose whether to continue the game, create a new game, exit the game, and so on
- Level select menus, where the player can choose which level to play
- And many other options
HUDs are UI panels that are present during gameplay that give the player information that they should always know, such as how many lives they have left, which special abilities they can use, and so on.
We will be covering game UI and making both a menu and a HUD for our game in this chapter.
Note
We won't be covering diegetic UI here, as it is beyond the scope of this book.
So how do we go about creating a game UI in UE4? The main way to do that is by...