Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Fixing Bad UX Designs

You're reading from   Fixing Bad UX Designs Master proven approaches, tools, and techniques to make your user experience great again

Arrow left icon
Product type Paperback
Published in Feb 2018
Publisher
ISBN-13 9781787120556
Length 348 pages
Edition 1st Edition
Arrow right icon
Author (1):
Arrow left icon
Lisandra Maioli Lisandra Maioli
Author Profile Icon Lisandra Maioli
Lisandra Maioli
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Understanding UX and its Importance FREE CHAPTER 2. Identifying UX Issues – UX Methodologies 3. Exploring Potential UX Solutions 4. Increasing Conversion with UX 5. Using UI and Content for Better Communication 6. Considering Accessibility As Part of the UX 7. Improving Physical Experiences 8. Improving IA for Better Navigation 9. Prototyping and Validating UX Solutions 10. Implementing UX Solutions 11. Measuring UX Solutions 12. Keeping Up to Date 13. Other Books You May Enjoy

Testing for QA 


QA, or quality assurance, is a common practice in the final stages of the digital product building process.

At this stage, QA engineers typically test each of the features that have been implemented and verify that they are working properly and within expectations. If they encounter a bug, they usually forward it to the development team (if it is a frontend or backend implementation technical problem) or design (if it is a visual, writing, or browsing issue).

It is as if at this stage you passed a fine comb through the product, to check for problems from both a creative and technical point of view.

The problem is: QA engineers are not always trained professionals to check the quality of the user experience. Not because they are incapacitated professionals—far from it—but because this type of verification requires a broader understanding of the context in which experience takes place.

UX's work does not end in technology

It is still common, however, that UX professionals consider...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime