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Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
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Author (1):
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Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

TImageViewer

TImageViewer is a simple component that can provide basic manipulation functionalities to the user. Basically, it shows an image (see the Bitmap property) in a scroll box so that if the image exceeds the viewer's dimensions, scrollbars will appear and the user will be able to pan the image (via the mouse or touch) to view a portion of it.

The image can also be scaled by setting the BitmapScale property (there is also support for user interaction on the desktop since the user can scale the bitmap by rolling the mouse wheel when the MouseScaling property is set to True). The component provides a convenient background for the picture (see the BackgroundFill property, which is implemented with a TBrush object – this means it has the same capabilities we covered for the Fill and Stroke properties of TShape descendants, previously in this book). There is also basic support to let the user change the actual content of the image (an OpenDialog...

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