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Cross-Platform UIs with Flutter

You're reading from   Cross-Platform UIs with Flutter Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801810494
Length 260 pages
Edition 1st Edition
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Authors (2):
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Ryan Edge Ryan Edge
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Ryan Edge
Alberto Miola Alberto Miola
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Alberto Miola
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Table of Contents (12) Chapters Close

Preface 1. Building a Counter App with History Tracking to Establish Fundamentals 2. Building a Race Standings App FREE CHAPTER 3. Building a Todo Application Using Inherited Widgets and Provider 4. Building a Native Settings Application Using Material and Cupertino Widgets 5. Exploring Navigation and Routing with a Hacker News Clone 6. Building a Simple Contact Application with Forms and Gesturess 7. Building an Animated Excuses Application 8. Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog 9. Writing Tests and Setting Up GitHub Actions 10. Index 11. Other Books You May Enjoy

Introduction to responsiveness and adaptiveness

In Flutter you will commonly hear the terms adaptive and responsive when referring to building applications. While these terms are both related to layout, they have very different meanings:

  • Responsive design refers to adjusting the layout of the application for the available screen size.
  • Adaptive design refers to adjusting the behavior, layout, and even the UI of the application for the platform or device type in use, such as mobile, desktop, or web.

An application can be responsive without being adaptive, or adaptive without being responsive. Alternatively, an application can be neither. We have all opened a fair share of applications that, regardless of the device, still look and behave like mobile applications. The starter version of our Notes application does just that.

Run flutter run -d {platform} from the notes_app folder, substituting {platform} for the desktop platform that you are developing on. Even though...

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