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C++ Reactive Programming

You're reading from   C++ Reactive Programming Design concurrent and asynchronous applications using the RxCpp library and Modern C++17

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788629775
Length 348 pages
Edition 1st Edition
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Authors (2):
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Peter Abraham Peter Abraham
Author Profile Icon Peter Abraham
Peter Abraham
Praseed Pai Praseed Pai
Author Profile Icon Praseed Pai
Praseed Pai
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Table of Contents (15) Chapters Close

Preface 1. Reactive Programming Model – Overview and History FREE CHAPTER 2. A Tour of Modern C++ and its Key Idioms 3. Language-Level Concurrency and Parallelism in C++ 4. Asynchronous and Lock-Free Programming in C++ 5. Introduction to Observables 6. Introduction to Event Stream Programming Using C++ 7. Introduction to Data Flow Computation and the RxCpp Library 8. RxCpp – the Key Elements 9. Reactive GUI Programming Using Qt/C++ 10. Creating Custom Operators in RxCpp 11. Design Patterns and Idioms for C++ Rx Programming 12. Reactive Microservices Using C++ 13. Advanced Streams and Handling Errors 14. Other Books You May Enjoy

Functional reactive programming

Almost all modern programming languages support functional programming constructs. Functional programming constructs such as Transform, Apply, Filter, Fold, and so on are good for processing streams. Programming asynchronous data streams using functional programming constructs are generally called functional reactive programming (for all practical purposes). The definition given here is an operational one. Consult the work done by Conal Elliott and Paul Hudak as part of the Haskell community to understand the strict definition. Mixing Reactive Programming with FP is gaining traction among developers these days. The Emergence of libraries such as Rx.Net, RxJava, RxJs, and RxCpp and so on is a testimony to this.

Even though reactive programming is the core subject of this book, in this chapter we will be sticking to an OOP approach. This is necessitated because of the fact that we need to introduce some standard interfaces (emulated in C++ using virtual functions) necessary for doing Reactive programming. Later on, after learning about FP constructs supported by C++ , readers can do some mental model mapping from OOP to FP constructs. We will also keep away from concurrency stuff to focus on software interfaces in this chapter. Chapters 2, A Tour of the Modern C++ and Its Key Idioms, Chapter 3, Language-Level Concurrency and Parallelism in C++, and Chapter 4, Asynchronous and Lock-Free Programming in C++, will give the necessary background to understand reactive programming using FP constructs.
You have been reading a chapter from
C++ Reactive Programming
Published in: Jun 2018
Publisher: Packt
ISBN-13: 9781788629775
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