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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements FREE CHAPTER 2. Using a Background Image and Bezier Curves 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Extruding to make 3D objects

You have your first face, but your model is not yet a full 3D object. You are going to need to give your object some height to give your printer something to do. Before we do that, let's learn a little more about our face and how it will behave.

Understanding and viewing face normals

Although it is completely flat and 2D, your first face already has an inside and an outside, a front and a back. A quilt square is also flat, but there is a definite outside, the part with the pattern that will be seen, and a definite inside. Your face doesn't have the fancy colors of a quilt square, but you can still tell which part is the "front" and which part is the "back." The 3D...

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