Chapter 6: Texture Painting the Sci-Fi Race Ship
In this chapter, we will texture the sci-fi race ship using texture painting techniques. We will learn how to paint a custom livery for the ship and increase the apparent level of detail on the model using normal maps and normal decals.
We will cover the following topics in this chapter:
- Baking a normal map
- UV unwrapping
- Baking a bevel map
- Texture painting the armor panels
- Painting decals
- Painting normal decals