Summary
Throughout this chapter, you’ve navigated the exciting landscape of VR development in Unity. You’ve learned to create a fundamental VR scene from scratch and mastered the deployment process on various devices. The utilization of the XR Interaction Toolkit and the informative elements from its demo scene should now be within your repertoire, empowering you to generate basic VR scenes with increased confidence and proficiency.
Furthermore, these acquired skills aren’t limited to a specific genre. Whether it be for industrial applications or academic research, your new proficiency in VR development should allow you to replicate this process effectively to fit any use case that you encounter.
As we venture into the next chapter, we will broaden our horizon to include the creation and deployment of AR scenes within Unity.