A wireframe is a technical representation of a screen using skeletal lines. By similarity, they are also known as user interface blueprints. Each type of element in a wireframe must be represented in a clearly differentiable way. We do not have to follow a specific visual style when designing our wireframes, but we must make sure that they are clear and easy to understand.
For example, actionable elements can be represented as button shapes, icons, and underlined texts, but colors can also be used for this purpose. The general structure of the screen can be represented with lines or zones in a range of colors that is in contrast with the actionable elements.
It is also possible to indicate the transitions and gestures that the users do in order to move from one screen to another. When different wireframes are connected, they offer a perspective similar...