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Unreal Engine 5 Game Development with C++ Scripting

You're reading from   Unreal Engine 5 Game Development with C++ Scripting Become a professional game developer and create fully functional, high-quality games

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804613931
Length 384 pages
Edition 1st Edition
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Author (1):
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ZHENYU GEORGE LI ZHENYU GEORGE LI
Author Profile Icon ZHENYU GEORGE LI
ZHENYU GEORGE LI
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Getting Started with Unreal C++ Scripting
2. Chapter 1: Creating Your First Unreal C++ Game FREE CHAPTER 3. Chapter 2: Editing C++ Code in Visual Studio 4. Chapter 3: Learning C++ and Object-Oriented Programming 5. Chapter 4: Investigating the Shooter Game’s Generated Project and C++ Code 6. Part 2 – C++ Scripting for Unreal Engine
7. Chapter 5: Learning How to Use UE Gameplay Framework Base Classes 8. Chapter 6: Creating Game Actors 9. Chapter 7: Controlling Characters 10. Chapter 8: Handling Collisions 11. Chapter 9: Improving C++ Code Quality 12. Part 3: Making a Complete Multiplayer Game
13. Chapter 10: Making Pangaea a Network Multiplayer Game 14. Chapter 11: Controlling the Game Flow 15. Chapter 12: Polishing and Packaging the Game 16. Index 17. Other Books You May Enjoy

Exploring the C++ program structure

In C++, programs execute code line by line, with each statement typically terminated by a semicolon. A collection of code lines that perform specific tasks can be grouped as a function, enclosed by a pair of curly braces, with the function having a name followed by a set of parentheses.

For example, the main.cpp file we created in Chapter 2 has two statement lines of code – the two lines of code are enclosed within a pair of curly braces, and the grouped block of code’s function name is main (see Figure 3.2).

Figure 3.2 – The main.cpp code sample

Figure 3.2 – The main.cpp code sample

C++ source programs generally follow the same program structure:

  • #include statements at the beginning of the program, which allow this program to access the C++ system library and other C++ source program functionalities. #include statements are special statements that don’t end with a semicolon.

Note

The C++ system library is...

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