Technical requirements
You will need the following technical skills and software to complete this chapter:
- A computer that can run basic 3D animation software.
- A basic understanding of how to navigate and manipulate meshes in Blender. This was covered in Chapter 1, An Introduction to Blender's 3D Modeling and Sculpture Tools.
- You need to have installed Blender from https://blender.org/. The Blender version in this chapter is version 2.93.5. Even if your version of Blender is newer, the examples should still work without any problems.
- You need to have Quixel Mixer installed from https://quixel.com/mixer.
The files related to this chapter are placed at https://github.com/PacktPublishing/Unreal-Engine-5-Character-Creation-Animation-and-Cinematics/tree/main/Chapter05