Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Unity 5.x By Example

You're reading from   Unity 5.x By Example An example-based practical guide to get you up and running with Unity 5.x

Arrow left icon
Product type Paperback
Published in Mar 2016
Publisher Packt
ISBN-13 9781785888380
Length 402 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Alan Thorn Alan Thorn
Author Profile Icon Alan Thorn
Alan Thorn
Arrow right icon
View More author details
Toc

Table of Contents (10) Chapters Close

Preface 1. The Coin Collection Game – Part 1 FREE CHAPTER 2. Project A – the Collection Game Continued 3. Project B – the Space Shooter 4. Continuing the Space Shooter 5. Project C – a 2D Adventure 6. Continuing the 2D Adventure 7. Project D – Intelligent Enemies 8. Continuing with Intelligent Enemies Index

An overview of Finite State Machines


To create the AI for an NPC object, in addition to the line of sight code that we already have, we need to use Finite State Machines (FSMs). An FSM is not a thing or feature of Unity, nor is it a tangible aspect of the C# language. Rather, an FSM is a concept, framework, or idea that we can apply in code to achieve specific AI behaviors. It comes from a specific way of thinking about intelligent characters. Specifically, we can summarize the NPC for our level as existing within one of three possible states at any one time. These are patrol (when the enemy is wandering around), chase (when the enemy is running after the player), and attack (when the enemy has reached the player and is attacking). Each of these modes is a State and requires a unique and specific behavior and the enemy can be in only one of these three states at any one time. The enemy cannot, for example, be patrolling and chasing simultaneously or patrolling and attacking, because this...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image